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    Home»Gaming & eSports

    Marvel Rivals Drops Major Balance Patch Before Season 1

    January 9, 2025
    Marvel Rivals
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    Developer NetEase has released a significant balance patch for Marvel Rivals ahead of the launch of Season 1 on January 10.

    This patch brings a variety of buffs, nerfs, and adjustments to characters, abilities, and team-up bonuses, setting the stage for the Fantastic Four-themed season.

    Key Updates

    The patch makes changes across all hero categories, including Duelists, Vanguards, and Strategists.

    Players can expect reworked abilities, adjusted health stats, and updated team-up bonuses. Here’s a detailed breakdown of the updates:

    Duelist Changes

    • Black Panther:
      • Reduced additional health from Vibranium Marks with Spirit Rend (40 → 30).
      • Upper limit of additional health reduced (120 → 75).
    • Black Widow:
      • Increased range of Edge Dancer’s first effect (3m → 5m).
      • Reduced Fleet Foot recovery time (12s → 4s).
      • Reduced Electro-Plasma Explosion charge time (1s → 0.6s).
    • Hawkeye:
      • Slightly reduced Blast Arrows’ spread angle.
      • Reduced Archer’s Focus triggering distance (60m → 40m).
      • Maximum additional damage reduced (80 → 70).
    • Hela:
      • Base health reduced (275 → 250).
    • Magik:
      • Increased Umbral Incursion damage in Darkchild form (115 → 135).
    • Moon Knight:
      • Increased talons from Hand of Khonshu (10 → 14).
      • Explosion radius of talons increased (4m → 5m).
    • Namor:
      • Improved accuracy for Monstro Spawn and Frozen Spawn.
    • Psylocke:
      • Dance of the Butterfly now interacts with barriers like Magneto’s Metal Bulwark.
    • The Punisher:
      • Slightly reduced spread of Deliverance and Adjudication.
    • Scarlet Witch:
      • Chaos Control fixed damage increased (50/s → 60/s).
      • Percentage damage per second reduced (5% → 3%).
      • Chthonian Burst projectile damage increased (30 → 35).
    • Storm:
      • Wind Blade projectile speed increased (100m/s → 150m/s).
      • Bolt Rush damage increased (70 → 80).
      • Omega Hurricane bonus health increased (350 → 450), with gradual depletion post-use.
    • Squirrel Girl:
      • Squirrels in Unbeatable Squirrel Tsunami now target enemies directly.
      • Squirrel tsunami health reduced (600 → 300).
    • Winter Soldier:
      • Bonus health from Bionic Hook increased (30 → 40).
      • Roterstern projectile damage increased (70 → 75).
      • Area damage reduced (70 → 65).
      • Base health increased (250 → 275).
    • Wolverine:
      • Base health increased (300 → 350).
      • Undying Animal damage reduction ratio decreased (50% → 40%).

    Vanguard Changes

    • Captain America:
      • Shield restoration delay reduced (3s → 2s).
      • Liberty Rush cooldown reduced (12s → 10s).
      • Base health increased (650 → 675).
      • Freedom Charge energy cost reduced (3400 → 3100).
    • Doctor Strange:
      • Damage falloff added to Maelstrom of Madness.
      • Shield recovery rate reduced (80/s → 70/s).
    • Thor:
      • Base health increased (500 → 525).
      • Added control effect immunity during God of Thunder.
    • Hulk:
      • Indestructible Guard gamma shield value reduced (250 → 200).
    • Venom:
      • Symbiotic Resilience health ratio increased (1 → 1.2).
      • Feast of the Abyss base damage increased (40 → 50).

    Strategist Changes

    • Cloak & Dagger:
      • Dagger Storm cooldown reduced (15s → 12s).
      • Eternal Bond dashes increased (3 → 4).
    • Jeff the Land Shark:
      • Adjusted It’s Jeff! range to a cylindrical field (10m radius, 5m height).
      • Joyful Splash healing increased (140/s → 150/s).
    • Luna Snow:
      • Fate of Both Worlds interval for switching effects increased (0.1s → 0.5s).
    • Mantis:
      • Nature’s Favor movement boost reduced (2.5m/s → 1.5m/s).
    • Rocket Raccoon:
      • Repair Mode healing increased (60/s → 70/s).

    Team-Up Ability Changes

    • Hawkeye & Black Widow:
      • Season bonus reduced (20% → 15%).
    • Hela, Thor & Loki:
      • Season bonus reduced (20% → 15%).
    • Luna Snow & Namor:
      • Frozen Spawn damage increased (25 → 27).
      • Frozen Spawn slowing effect increased (25% → 30%).
    • Rocket Raccoon, The Punisher & Winter Soldier:
      • Ammo Invention cooldown reduced (45s → 40s).
    • Scarlet Witch & Magneto:
      • Metallic Fusion projectile damage increased (55 → 60).
    • Thor, Storm & Captain America:
      • Charged Gale cooldown reduced (20s → 15s).
      • Charged Gale damage increased (50 → 55).

    What’s Next?

    With these changes, Marvel Rivals Season 1 is shaping up to deliver a dynamic and competitive experience.

    Fans are eagerly awaiting the arrival of The Fantastic Four and the exciting gameplay possibilities they’ll bring.

    Marvel Rivals
    Sazid Kabir
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    Founder & Chief Editor, NoMusica.com. Sazid Kabir is a tech writer and music producer covering music, tech, and music production with both analytical and practical experience.

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