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    Home»AI

    Developer Creates App That Blocks Real-World Ads Using AR Glasses

    June 27, 2025
    Real-life Ad Blocker
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    A software engineer has created an innovative app that blocks advertisements in the real world using AR glasses and artificial intelligence.

    The breakthrough application addresses a problem many people face daily: the overwhelming presence of ads in physical spaces.

    How It Works

    Software engineer and AI/XR developer Stijn Spanhove demonstrated the app on social media, showing how it operates:

    Technology Used:

    • Snapchat Spectacles for AR display
    • Google’s Gemini AI for ad detection
    • Open-source “Depth Cache” sample as the foundation

    What It Does:

    • Detects ads in your surroundings
    • Covers them with red rectangles and block signs
    • Works on billboards, posters, newspaper ads, and even product logos like Coca-Cola cans

    šŸš«šŸ•¶ļø I've been building an XR app for a real-world ad blocker using Snap @Spectacles. It uses Gemini to detect and block ads in the environment.

    It’s still early and experimental, but it’s exciting to imagine a future where you control the physical content you see. pic.twitter.com/ySkFfF6rxS

    — Stijn Spanhove (@stspanho) June 19, 2025

    The Problem It Solves

    Modern life is saturated with advertising across multiple platforms:

    • Digital ads on phones and computers
    • TV commercials and streaming ads
    • Email marketing and spam
    • Physical billboards and posters
    • Product placement everywhere

    While digital ad blockers exist for browsers and apps, physical world advertising has remained unavoidable until now.

    Community Response

    The demonstration generated significant interest and suggestions from viewers:

    Popular Ideas:

    • Replace blocked ads with natural elements like plants and foliage
    • Add useful information like to-do lists instead of block signs
    • Make the blocking more visually appealing than red rectangles

    These suggestions could make the experience more pleasant while maintaining the ad-blocking functionality.

    Current Status

    Development Stage: Early development
    Public Release: Unknown – the developer hasn’t confirmed plans for public availability
    Future Plans: Unclear whether this will remain a personal project or become widely available

    Technical Innovation

    The app represents a significant technical achievement by combining:

    • Real-time computer vision
    • AI-powered object recognition
    • Augmented reality display technology
    • Wearable device integration

    This combination creates the first practical solution for blocking physical advertisements.

    Potential Impact

    If released publicly, this technology could:

    • Change how people experience advertising-heavy environments
    • Influence how companies approach physical advertising
    • Spark discussions about advertising ethics and public spaces
    • Demonstrate new possibilities for AR applications

    The Bigger Picture

    The app highlights growing consumer fatigue with pervasive advertising. As ads become more prevalent in society, tools like this represent a pushback against constant commercial messaging.

    The technology also showcases how AR and AI can solve real-world problems beyond gaming and entertainment applications.

    What’s Next

    While the developer hasn’t announced release plans, the demonstration proves the concept works. The positive community response suggests there’s demand for such technology.

    Whether this remains a proof-of-concept or becomes a widely available tool, it represents an interesting glimpse into how AR technology might reshape our relationship with advertising in physical spaces.

    The app demonstrates that the line between digital and physical ad-blocking is starting to blur, potentially giving consumers more control over their visual environment than ever before.

    AR
    Sazid Kabir
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    Founder & Chief Editor, NoMusica.com. Sazid Kabir is a tech writer and music producer covering music, tech, and music production with both analytical and practical experience.

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