Close Menu
NoMusica.com
    Facebook X (Twitter) Instagram
    Facebook X (Twitter) Instagram
    NoMusica.comNoMusica.com
    • Entertainment
    • Music
      • Music Production
    • Tech
      • AI
      • Electronics & Gadgets
      • Apps & Updates
      • Smartphones
    • Films & Shows
    • Gaming
    • Streaming
    NoMusica.com
    Home»Gaming & eSports

    Former PlayStation Boss: $200M Game Budgets Are Limiting Creativity

    July 7, 2025
    Share
    Facebook Twitter LinkedIn Pinterest Email

    Shuhei Yoshida, former head of PlayStation’s first-party studios, has raised concerns about the rising costs of AAA game development, warning that budgets exceeding $200 million are leading publishers to approve fewer games.

    Speaking on the Kit & Krysta YouTube channel, Yoshida said that during the PlayStation 4 era, the strategy of “going big” with blockbuster titles seemed safer and more likely to succeed. Games like God of War, Horizon Zero Dawn, and The Order: 1886 became the norm, while smaller, more experimental titles like Patapon and Gravity Rush were largely sidelined.

    “It may be counterintuitive,” Yoshida explained, “but if we spent enough money to make the big game, the chance of success felt increased. Everybody wanted to play bigger games with more beautiful graphics and more gameplay hours.”

    However, he warned that the industry’s shift toward high-risk, big-budget projects may not be sustainable. Yoshida highlighted that what once counted as a major hit — selling one million copies during the PlayStation 1 era — now seems modest, as PS5-era titles are often expected to sell 10 million units just to be considered successful.

    He cited one internal analysis showing that a game in the same franchise doubled its production budget from the PS4 to the PS5 generation, to the point where it became nearly impossible to break even.

    “I think this is the first time the industry truly believes that something has to be done,” Yoshida said, calling for a reevaluation of how games are made and funded.

    Yoshida also praised smaller, mid-budget projects, such as Clair Obscur: Expedition 33, which are made by tighter teams and carry less financial risk. He suggested that these kinds of games could offer a more sustainable path forward for the industry.

    While he acknowledged that high retail prices like $70 or $80 per game can be seen as steep, Yoshida argued they are “a steal” given the scope and polish of modern AAA titles—as long as consumers spend wisely.

    His comments come amid broader industry discussions about rising development costs, increased consolidation, and fewer original games reaching players.

    Shuhei Yoshida
    Sazid Kabir
    • Website
    • X (Twitter)
    • Pinterest
    • Instagram
    • LinkedIn

    Founder & Chief Editor, NoMusica.com. Sazid Kabir is a tech writer and music producer covering music, tech, and music production with both analytical and practical experience.

    Keep Reading

    GTA 6 Reportedly Set to Make Superfans Very Rich

    Epic Games Plans Massive Fortnite Reset With Disney Universe

    The Open World Game That Could Tide You Over Until GTA 6 Finally Arrives

    New Stardew Valley Prequel Offers Fans a Glimpse Before the Farmer

    Hogwarts Legacy 2 Could Let Players Explore the Muggle World

    RDR2 Mod Adds 143 New Missions and It’s Completely Free

    Add A Comment

    Comments are closed.

    Latest Posts

    Nipsey Hussle’s Children Finally Receive Shares of His Multimillion-Dollar Estate

    July 8, 2026

    Battle Rap Pioneer MC Sparky D Dies at 61

    July 8, 2026

    XXL 2026 Freshman Class Is Here… But Did They Get It Right?

    June 26, 2026

    People Want To Know Why Cities Are Banning Kanye But Not Netanyahu & Israel’s Genocidal Regime, Epstein Friends

    June 24, 2026

    Drake Fans Go Off On Lil Yachty Over A$AP Rocky Link-Up

    June 22, 2026
    Pages
    • Home
    • Blog
    • About
    • Contact
    • Advertise
    • Cookie Policy
    • Privacy Policy
    Categories
    • AI
    • Tech & Science
    • Films & TV Shows
    • Entertainment
    • Music
    • Streaming
    • Music Production
    Random Reads

    What is Distilled DeepSeek R1? How It Will Change Microsoft Copilot+ PCs

    Graham Norton Reveals Mark Wahlberg Was ‘Hell’ to Interview

    Perplexity Launches AI Browser to Compete with Google Chrome

    Facebook X (Twitter) Instagram Pinterest
    © 2026 WowPress Digital

    Type above and press Enter to search. Press Esc to cancel.