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    Home»Gaming & eSports

    EVERYWHERE: Closed Beta, System Requirements & More

    June 17, 2024
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    EVERYWHERE is a revolutionary game creation suite that allows players to build their own 3D games without needing to write a single line of code.

    Developed by Build A Rocket Boy, a studio founded by former Grand Theft Auto producer Leslie Benzies, EVERYWHERE aims to provide a platform where users can unleash their creativity and build anything they can imagine.

    Game Overview

    EVERYWHERE is an open-world game where players take on the role of an architect. With a vast array of creative tools, users can build and create anything from castles to campsites with neon and gold hues. The game also allows players to build personal worlds, activities, and event sites or even create games within the main game itself.

    Closed Beta and System Requirements

    The closed beta for EVERYWHERE is set to launch on June 18th, and interested players can apply by creating an account on the game’s website. The minimum system requirements to run the game are:

    • OS: Windows 10
    • CPU: Intel Core i7-12700 or AMD Ryzen 7 5800X
    • RAM: 8 GB
    • GPU: 6GB of VRAM; NVIDIA GeForce RTX 2070 or AMD Radeon RX 5700 XT
    • Storage: 80 GB.

    Building Tools and Stamps

    EVERYWHERE’s building tools are centered around “Stamps,” which are prefabricated elements that can be used to create game worlds. These Stamps can be interactive, such as spinning wheels of deadly lasers, or ornamental 3D models. Players can place, position, and transform these objects to build a game world like a collage.

    Community and Future Plans

    EVERYWHERE is designed to be a community-driven platform where users can share and remix each other’s creations. The game’s self-publishing system allows players to publish their own games and experiences for others to play. The studio plans to continue expanding the game’s features and tools, with future updates and tests planned for the community.

    EVERYWHERE is an exciting new project that offers a unique blend of creativity and game development. With its no-code building tools and vast array of creative possibilities, the game has the potential to attract a wide range of players and developers.

    If you’re interested in joining the closed beta, be sure to apply on the game’s website and meet the minimum system requirements.

    Build A Rocket Boy Everywhere (Game) Leslie Benzies
    Sazid Kabir
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    Founder & Chief Editor, NoMusica.com. Sazid Kabir is a tech writer and music producer covering music, tech, and music production with both analytical and practical experience.

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