Missable Content Makes RPGs Special, Says Avowed Dev Inspired by Baldur’s Gate 3

Avowed’s region director, Berto Ritger, has discussed the significance of “missable content” in RPGs, drawing inspiration from Baldur’s Gate 3.

He argues that such content is crucial for creating a personal and replayable experience.

According to Ritger, the element of surprise and varied playthroughs—where players experience different content—enhances discussions and personalizes the game.

Avowed encourages exploration with specific landmarks, like a tall lighthouse, designed to guide players’ attention.

However, unlike Baldur’s Gate 3, Avowed won’t feature romance, focusing instead on unique experiences for each player.

Sazid Kabir

I've loved music and writing all my life. That's why I started this blog. In my spare time, I make music and run this blog for fellow music fans.