Gaming & eSports

Death Stranding 2 Players Keep Refusing the Main Quest – What They Discovered Will Make You Smile

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Death Stranding 2: On The Beach

Players starting Death Stranding 2 have discovered a seemingly risky dialogue choice that turns out to be a harmless but entertaining Easter egg from director Hideo Kojima.

At the beginning of the game, players can refuse Fragile’s offer to join Drawbridge by selecting “I won’t do it.” While this might seem like a major decision that could alter the game or trigger an early ending, it’s actually a playful moment designed by Kojima.

When players choose to refuse, the game enters a “Groundhog Day” loop, replaying the introduction scene repeatedly. Players can continue refusing Fragile’s request multiple times, but eventually, the game will move forward only when players accept the mission.

Unlike some games where refusing a main quest can lead to alternative endings or even roll credits early, this choice has no negative consequences. It’s simply a creative flourish that showcases Kojima’s distinctive style before players dive into the main adventure.

The moment has become popular among fans who appreciate these touches of personality that Kojima is known for including in his games.

Death Stranding 2 has been well-received by critics, with IGN awarding it a 9/10 in their review, calling it “a triumphant sequel that emphatically delivers on the promise of its original.”

Written by
Sazid Kabir

I've loved music and writing all my life. That's why I started this blog. In my spare time, I make music and run this blog for fellow music fans.

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