Gaming & eSports

World of Warcraft Once Hoped for $1M Monthly, Ended Up Making $15M

17
World of Warcraft (WoW)

Before World of Warcraft (WoW) became a juggernaut in the MMORPG world, its developers had modest expectations.

In an interview with Retro Gamer, former Blizzard developer Bo Bell recalled early discussions where the team joked about hitting $1 million per month in revenue.

At the time, EverQuest earned about $500,000 monthly.

“We laughed about $1 million, but thought maybe it could happen,” said Bell. Just months after WoW’s launch in November 2004, the game blew past expectations, earning over $15 million per month by early 2005 with more than 1 million subscribers.

Now celebrating its 20th anniversary, WoW remains a major player in the MMORPG space with an estimated 7 million subscribers—proof of its enduring legacy despite its humble beginnings.

Written by
Sazid Kabir

I've loved music and writing all my life. That's why I started this blog. In my spare time, I make music and run this blog for fellow music fans.

Related Articles

Resident Evil 9 Requiem
Gaming & eSports

Resident Evil 9 Gameplay Leak Sends Fans Into Frenzy

Fans of Resident Evil 9 are very excited after new gameplay images...

God of War
Gaming & eSports

God Of War and More PlayStation Games Are Coming to Xbox

Microsoft has announced that the popular game God Of War will be...

The Witcher Game
Gaming & eSports

The Witcher 4 Map Size Revealed — Fans Agree It’s Just Right

The Witcher 4’s open world will be about the same size as...

Jason and Lucia in GTA 6 Artwork
Gaming & eSports

GTA 6 Fans Furious After Rockstar Confirms Major Launch Disappointment

Gamers around the world are excited for the release of Grand Theft...